Toys and Making: Toymakers Talk!

Tools of Innovation and Technology

Thursday, September 18, 4:30 pm to 5:10 pm in Auditorium

Come and hear a panel of toymakers talk about how they got started, their new manufacturing techniques, and how and where the Maker effect is or will be reflected in their products. Learn about the opportunities for Makers in the toy industry, and how to turn a toy from an idea in a brain into a product on a shelf.


Alice Taylor

CEO, MakieLab
Alice is CEO of MakieLab, a toys-and-games company HQ'd in London, and makers of MAKIES, the world's first 3D printed toy at retail. Alice has learned the hard (and fun!) way what using nu-manufacturing is like in producing consumer-facing goods, and she wants to share. Previous to MakieLab, Alice used to make educational games, digital toys and pixel-based entertainments mainly for kids & teens.


Claus Moberg

Co-founder & CEO, SnowShoe
Claus is cofounder and CEO of SnowShoe, a company that makes magical little pieces of plastic. He has led the company since its formation in the fall of 2011. While at SnowShoe, he has participated in both the 2014 Disney Accelerator (Powered by TechStars) and TechStars-Boulder 2013, he won the TechCrunch DisruptSF 2012 Hackathon, and the company was named the #1 under-the-radar tech startup to watch by Mashable. Claus dropped out of his PhD program at the University of Wisconsin-Madison to pursue SnowShoe, bringing to an end his 11-year reign as a full-time student at that institution. His BS degrees were in Political Science, Environmental Science and Economics, and his MS was in Atmospheric Science. In high school he became one of the youngest people to fly through a hurricane as part on a research internship with the National Oceanic and Atmospheric Administration. He spends his free time hiking, biking and cooking with his wife, son, and two large black dogs.


Kenny Davis

Senior Director, Global Marketing, Hasbro, Inc
A native-creative at his core, Kenny Davis is passionate about inspiring and enabling creativity and brings more than 20 years of insight and experience in leading creative teams, and developing and marketing children's entertainment brand. In his current position as Hasbro’s Senior Director, Global Marketing, Kenny is charged with launching new brands and furthering Hasbro’s innovation pipeline.  Kenny’s most recent brand launch, SuperFanArt, offers super-fans of select Hasbro brands a license to create 3D-printable art using those brands and the ability to sell their creations to other super fans.  Prior to SuperFanArt, Kenny re-launched Furby for a new generation of digital natives in Fall 2012.  The latest Furby is a huggable robotic friend who – with enough love and attention – will lay eggs on your iPad, which hatch into Furblings. Entrepreneurial by nature, Kenny has launched other brands prior to his tenure at Hasbro including Skylanders: Spyro’s Adventure,, and Bakugan.  Kenny co-founded a chain of fitness centers in Los Angeles called Circuit Works; and prior to business school at UCLA, wrote and produced children’s television shows.  


Wayne Losey

CEO, Modio
Wayne is a career toy maker who has migrated from traditional toys to push the boundaries of 3D printed products. He now brings his expertise to the digital world as the Chief Creative and PlayMaker of Modio, a 3D printing app that empowers users to design and customize their own unique creatures and characters.